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Creative Links

Weekly Design Links – 04/21/26

I wasn’t going to do a post today. I did a quick look at what I had collected, and the next thing I knew, I had a good batch. Sometimes things flow. In non-link news, my app, Strategery2 is live on the Apple App Store. It’s already on version 1.6. I recently added a new […]

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Creative Links

Weekly Design Links – 04/14/26

Another week, just like the other 52. The machine rumbles on. The links keep coming. There’s no end in sight. Is that a good thing? Industrial Design Noise-canceling headphones can’t block out this genius bike bell A carmaker found just the right frequency for a bike bell to make it past a headphone’s noise-canceling algorithm. […]

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Creative Links

Weekly Design Links – 04/07/26

April is shaping up to be pretty hectic. I usually manage these phases well, but there’s a cost. Some things will fall to the wayside. There are only so many hours in the day. The links don’t collect themselves. Or do they? Industrial Design Playrise’s easy-build playground lets kids be kids even when fleeing war […]

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Creative Links

Weekly Design Links – 03/31/26

My index finger on my dominant hand is out of commission. The machine doesn’t stop for a finger. Photography In Focus: Women Shaping Visual Storytelling Photographers framing life, culture, and the in-between Architecture Ten items from the Zaha Hadid archives that capture her talent and idiosyncrasies Today marks 10 years since the death of one […]

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Creative Links

Weekly Design Links – 03/24/26

It’s been a busy few weeks. I’m getting through it. That’s what we do, right? Plug away, iterate, fail, try again, get closer, go way off course, realign, discover something, break it, start over, get to a solution that you can live with, start again, find a nugget that you love, iterate some more, and […]

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Creative Links

Weekly Design Links – 03/17/26

Maybe you’ve heard the popular, data-centric phrase, “You can’t manage what you don’t measure.” I like data; it often informs what I do. The fact remains that we designers are so often beaten down by data in an attempt to create logic where feelings are scary. I’ve done my share of A/B tests. I’ve used […]

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Creative Links

Weekly Design Links – 03/10/26

The time change is upon us, more light in the evenings–which I like. It’s been a grind, and I’ll take a little extra sun in whatever way I can get it. I’m still working on my game, with the help of Claude. I’m at the point now where it’s in app testing. If you have […]

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Creative Links

Weekly Design Links – 03/03/26

I’ve travelled more this year already than all of last year. Mostly for work, with a few quick, fun, opportunistic trips in between. I love traveling. My family was always going somewhere, exclusively in a car, which is maybe why I still love a road trip, even when I rarely have the time for one. […]

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Creative Links

Weekly Design Links – 02/24/26

For the first time in a long time, I wrote a short thing about my own work–Teaching Computers to Draw. It’s not that I’m not making things, but I often ignore the crucial step of documentation and telling the story. This is very common for designers. We’re always focused on the problem, making, and once […]

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Personal

Teaching Computers to Draw

I’m not an AI expert. I’m an enthusiast, and playing around with these things is how I learn. I’ve been working with Cursor and Claude Code, and my most successful experiment to date has been rebuilding the iOS game, Strategery. This game recently stopped working on my phone. It doesn’t have fancy features. It doesn’t […]

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